Epok Engine

EPOK RUNTIME

Particle Effect Service

particle_effect_service.hpp · runtime effects and their deterministic playback state

Module

runtime effects and their deterministic playback state.

Header
particle_effect_service.hpp
Include
#include "particle_effect_service.hpp"
Stability
Epok runtime API

Include this module

C++ include
#include "particle_effect_service.hpp"

Types

Functions and methods

Fields, variables and values

assetExposes `asset` on `epok::effects::Component` for runtime effects and their deterministic playback state.FieldautomaticExposes `automatic` on `epok::effects::Component` for runtime effects and their deterministic playback state.FieldbindingsExposes `bindings` on `epok::effects::Component` for runtime effects and their deterministic playback state.Fieldcomponent_countExposes `component_count` on the `epok::effects` namespace for runtime effects and their deterministic playback state.VariablecomponentsExposes `components` on the `epok::effects` namespace for runtime effects and their deterministic playback state.Variableeffect_statsExposes `effect_stats` on the `epok` namespace for runtime effects and their deterministic playback state.VariableenabledExposes `enabled` on `epok::effects::Component` for runtime effects and their deterministic playback state.FieldinitializeExposes `initialize` on `epok::effects::Component` for runtime effects and their deterministic playback state.FieldownerExposes `owner` on `epok::effects::Component` for runtime effects and their deterministic playback state.FieldplaybackExposes `playback` on `epok::effects::Component` for runtime effects and their deterministic playback state.FieldpoolExposes `pool` on the `epok::effects` namespace for runtime effects and their deterministic playback state.VariableseedExposes `seed` on `epok::effects::Component` for runtime effects and their deterministic playback state.FieldstartedExposes `started` on `epok::effects::Component` for runtime effects and their deterministic playback state.Field