Epok Engine

EPOK RUNTIME

epok::effects::stop

Function · 1 overload

Function

Stops stop as part of runtime effects and their deterministic playback state.

Belongs to
epok::effects
Header
particle_effect_service.hpp
Overloads
1

Declaration

Declaration
inline bool stop(Handle handle)

Stops stop as part of runtime effects and their deterministic playback state.

ParameterTypeMeaning
handleHandleValue supplied for handle. Keep referenced or pointed-to data valid for the complete call.

Returns: bool. Check the value before continuing when it represents success, availability or a resource handle.

Example

C++ example
#include "particle_effect_service.hpp"

// Assume these named values have been initialized with valid data:
// Handle handle

auto result = epok::effects::stop(handle);

Why use it

The boolean result makes success, availability or state explicit without exceptions.

Trade-offs and warnings

Check the return value; `false` is part of normal control flow for many PSX resource operations.

Declared in runtime/particle_effect_service.hpp:47

Related members