Why use it
It provides direct, allocation-conscious access to runtime effects and their deterministic playback state. No exception-based error path is implied by the signature.
EPOK RUNTIME
Function · 1 overload
Performs `component` as part of runtime effects and their deterministic playback state.
inline Component* component(DataHandle owner)Performs `component` as part of runtime effects and their deterministic playback state.
| Parameter | Type | Meaning |
|---|---|---|
owner | DataHandle | Value supplied for owner. Keep referenced or pointed-to data valid for the complete call. |
Returns: Component *. Check the value before continuing when it represents success, availability or a resource handle.
#include "particle_effect_service.hpp"
// Assume these named values have been initialized with valid data:
// DataHandle owner
auto result = epok::effects::component(owner);It provides direct, allocation-conscious access to runtime effects and their deterministic playback state. No exception-based error path is implied by the signature.
Call it only in the lifecycle phase described by the module. Validate indices, capacities and object state before use.
Declared in runtime/particle_effect_service.hpp:23
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