Epok Engine

PSYQO SDK

namespace psyqo::Prim

33 types, 0 functions and 0 data symbols.

Types

DrawingAreaEndThe DrawingAreaEnd primitive.StructDrawingAreaStartThe DrawingAreaStart primitive.StructDrawingOffsetThe DrawingOffset primitive.StructFastFillThe FastFill primitive.StructFlushCacheThe FlushCache primitive.StructGouraudLineThe Gouraud-shaded Line primitive.StructGouraudQuadA gouraud-shaded quad.StructGouraudTexturedQuadA textured, blended quad.StructGouraudTexturedTriangleA textured, blended triangle.StructGouraudTriangleA gouraud-shaded triangle.StructLineThe Line primitive.StructMaskControlThe MaskControl primitive.StructPixelThe Pixel primitive.StructPolyLineThe primitive used to draw a polyline.Class templatePolyLineBeginThe primitive used to begin a polyline.StructPolyLineEndStruct declared by the primitives-lines module for typed PlayStation GPU primitives.StructQuadA flat-colored quad.StructRectangleThe Rectangle primitive.StructRectangle16x16The 16x16 Rectangle primitive.StructRectangle8x8The 8x8 Rectangle primitive.StructScissorA compounded Scissor primitive.StructSetEnum declared by the primitives-control module for typed PlayStation GPU primitives.EnumSpriteThe Sprite primitive.StructSprite16x16The 16x16 Sprite primitive.StructSprite1x1The 1x1 Sprite primitive.StructSprite8x8The 8x8 Sprite primitive.StructTestEnum declared by the primitives-control module for typed PlayStation GPU primitives.EnumTexturedQuadA textured quad.StructTexturedTriangleA textured triangle.StructTPageStruct declared by the primitives-control module for typed PlayStation GPU primitives.StructTransparencyEnum declared by the primitives-common module for typed PlayStation GPU primitives.EnumTriangleA flat-colored triangle.StructVRAMUploadInitiates a VRAM upload.Struct

Functions

This namespace does not declare free functions.

Variables and constants

This namespace does not expose public variables or constants.