Epok Engine

PSYQO SDK

psyqo::Prim::Scissor

Struct

Struct

A compounded Scissor primitive.

Namespace
psyqo::Prim
Header
primitives/control.hh
Include
#include "psyqo/primitives/control.hh"
Module
primitives-control
Source
https://github.com/pcsx-redux/nugget/blob/6186b131aacc5853a9161fb076ed34ffe504552d/psyqo/primitives/control.hh:156

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "psyqo/primitives/control.hh"

psyqo::Prim::Scissor& value = /* obtain a valid instance from your game */;

Fields and constants