EPOK RUNTIME
namespace epok::nav
10 types, 1 functions and 7 data symbols.
Types
GraphStruct declared by the navigation module for the navigation module.StructHandleStruct declared by the navigation module for the navigation module.StructNodeStruct declared by the navigation module for the navigation module.StructObstacleStruct declared by the navigation module for the navigation module.StructRequestStruct declared by the navigation module for the navigation module.StructStatsStruct declared by the navigation module for the navigation module.StructStatusEnum declared by the navigation module for the navigation module.EnumSurfaceStruct declared by the navigation module for the navigation module.StructTraversalStruct declared by the navigation module for the navigation module.StructWorldClass declared by the navigation module for the navigation module.ClassFunctions
Variables and constants
bounds_actorExposes `bounds_actor` on the `epok::nav` namespace for the navigation components module.VariableinvalidExposes `invalid` on the `epok::nav` namespace for the navigation module.Variablemax_nodesExposes `max_nodes` on the `epok::nav` namespace for the navigation module.Variablemax_pathExposes `max_path` on the `epok::nav` namespace for the navigation module.Variablemax_requestsExposes `max_requests` on the `epok::nav` namespace for the navigation module.Variablemove_actorInstalled by the World3D runtime.VariableworldOne fixed workspace shared by all agents and reused on scene transitions.Variable