EPOK RUNTIME
Skeletal
skeletal.hpp · rigid skeletal animation and pose evaluation
Module
rigid skeletal animation and pose evaluation.
Include this module
C++ include
#include "skeletal.hpp"Types
Functions and methods
decode_verticesPerforms `decode vertices` as part of rigid skeletal animation and pose evaluation.Methodframe_indexPerforms `frame index` as part of rigid skeletal animation and pose evaluation.MethodposePerforms `pose` as part of rigid skeletal animation and pose evaluation.Methodpose_bonesPerforms `pose bones` as part of rigid skeletal animation and pose evaluation.Methodpose_matrixPerforms `pose matrix` as part of rigid skeletal animation and pose evaluation.Functionskin_verticesPerforms `skin vertices` as part of rigid skeletal animation and pose evaluation.MethodFields, variables and values
bonesExposes `bones` on `epok::skeletal_detail::Scratch` for rigid skeletal animation and pose evaluation.FieldgeometryExposes `geometry` on `epok::skeletal_detail::Scratch` for rigid skeletal animation and pose evaluation.FieldscratchExposes `scratch` on the `epok::skeletal_detail` namespace for rigid skeletal animation and pose evaluation.VariableverticesExposes `vertices` on `epok::skeletal_detail::Scratch` for rigid skeletal animation and pose evaluation.Field