Epok Engine

EPOK RUNTIME

epok::skeletal_detail::Scratch

Struct

Struct

Struct declared by the skeletal module for rigid skeletal animation and pose evaluation.

Namespace
epok::skeletal_detail
Header
skeletal.hpp
Include
#include "skeletal.hpp"
Module
skeletal
Source
runtime/skeletal.hpp:18

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "skeletal.hpp"

epok::skeletal_detail::Scratch& value = /* obtain a valid instance from your game */;

Fields and constants

Public methods

Static methods