Epok Engine

PSYQO SDK

Primitives / Quads

primitives/quads.hh · typed PlayStation GPU primitives

Module

typed PlayStation GPU primitives.

Header
primitives/quads.hh
Include
#include "psyqo/primitives/quads.hh"
Stability
Pinned PsyQo API

Include this module

C++ include
#include "psyqo/primitives/quads.hh"

Types

Functions and methods

getColorReturns color as part of typed PlayStation GPU primitives.MethodgetColorReturns color as part of typed PlayStation GPU primitives.MethodgetColorAReturns color a as part of typed PlayStation GPU primitives.MethodgetColorAReturns color a as part of typed PlayStation GPU primitives.MethodgetColorBReturns color b as part of typed PlayStation GPU primitives.MethodgetColorBReturns color b as part of typed PlayStation GPU primitives.MethodgetColorCReturns color c as part of typed PlayStation GPU primitives.MethodgetColorCReturns color c as part of typed PlayStation GPU primitives.MethodgetColorDReturns color d as part of typed PlayStation GPU primitives.MethodgetColorDReturns color d as part of typed PlayStation GPU primitives.MethodgetCommandWordThe GP0 command word, minus any colour.MethodgetCommandWordThe GP0 command word, minus any colour.MethodGouraudQuadConstructs `psyqo::Prim::GouraudQuad` for typed PlayStation GPU primitives.constructorGouraudTexturedQuadConstructs `psyqo::Prim::GouraudTexturedQuad` for typed PlayStation GPU primitives.constructorinterpolateColorsPerforms `interpolate colors` as part of typed PlayStation GPU primitives.Function templateinterpolateColorsPerforms `interpolate colors` as part of typed PlayStation GPU primitives.Function templateisSemiTransReports whether semi trans as part of typed PlayStation GPU primitives.MethodisSemiTransReports whether semi trans as part of typed PlayStation GPU primitives.MethodisSemiTransReports whether semi trans as part of typed PlayStation GPU primitives.MethodisSemiTransReports whether semi trans as part of typed PlayStation GPU primitives.MethodQuadConstructs `psyqo::Prim::Quad` for typed PlayStation GPU primitives.constructorsetColorSets color as part of typed PlayStation GPU primitives.MethodsetColorSets color as part of typed PlayStation GPU primitives.MethodsetColorASets color a as part of typed PlayStation GPU primitives.MethodsetColorASets color a as part of typed PlayStation GPU primitives.MethodsetColorAPackedSets the command word and vertex A's colour in one go.MethodsetColorAPackedSets the command word and vertex A's colour in one go.MethodsetColorBSets color b as part of typed PlayStation GPU primitives.MethodsetColorBSets color b as part of typed PlayStation GPU primitives.MethodsetColorCSets color c as part of typed PlayStation GPU primitives.MethodsetColorCSets color c as part of typed PlayStation GPU primitives.MethodsetColorDSets color d as part of typed PlayStation GPU primitives.MethodsetColorDSets color d as part of typed PlayStation GPU primitives.MethodsetOpaqueSets opaque as part of typed PlayStation GPU primitives.MethodsetOpaqueSets opaque as part of typed PlayStation GPU primitives.MethodsetOpaqueSets opaque as part of typed PlayStation GPU primitives.MethodsetOpaqueSets opaque as part of typed PlayStation GPU primitives.MethodsetPointASets point a as part of typed PlayStation GPU primitives.MethodsetPointASets point a as part of typed PlayStation GPU primitives.MethodsetPointBSets point b as part of typed PlayStation GPU primitives.MethodsetPointBSets point b as part of typed PlayStation GPU primitives.MethodsetPointCSets point c as part of typed PlayStation GPU primitives.MethodsetPointCSets point c as part of typed PlayStation GPU primitives.MethodsetPointDSets point d as part of typed PlayStation GPU primitives.MethodsetPointDSets point d as part of typed PlayStation GPU primitives.MethodsetSemiTransSets semi trans as part of typed PlayStation GPU primitives.MethodsetSemiTransSets semi trans as part of typed PlayStation GPU primitives.MethodsetSemiTransSets semi trans as part of typed PlayStation GPU primitives.MethodsetSemiTransSets semi trans as part of typed PlayStation GPU primitives.MethodTexturedQuadConstructs `psyqo::Prim::TexturedQuad` for typed PlayStation GPU primitives.constructor

Fields, variables and values

clutIndexExposes `clutIndex` on `psyqo::Prim::GouraudTexturedQuad` for typed PlayStation GPU primitives.FieldclutIndexExposes `clutIndex` on `psyqo::Prim::TexturedQuad` for typed PlayStation GPU primitives.FieldcolorBExposes `colorB` on `psyqo::Prim::GouraudQuad` for typed PlayStation GPU primitives.FieldcolorBExposes `colorB` on `psyqo::Prim::GouraudTexturedQuad` for typed PlayStation GPU primitives.FieldcolorCExposes `colorC` on `psyqo::Prim::GouraudQuad` for typed PlayStation GPU primitives.FieldcolorCExposes `colorC` on `psyqo::Prim::GouraudTexturedQuad` for typed PlayStation GPU primitives.FieldcolorDExposes `colorD` on `psyqo::Prim::GouraudQuad` for typed PlayStation GPU primitives.FieldcolorDExposes `colorD` on `psyqo::Prim::GouraudTexturedQuad` for typed PlayStation GPU primitives.FieldpointAExposes `pointA` on `psyqo::Prim::GouraudQuad` for typed PlayStation GPU primitives.FieldpointAExposes `pointA` on `psyqo::Prim::GouraudTexturedQuad` for typed PlayStation GPU primitives.FieldpointAExposes `pointA` on `psyqo::Prim::Quad` for typed PlayStation GPU primitives.FieldpointAExposes `pointA` on `psyqo::Prim::TexturedQuad` for typed PlayStation GPU primitives.FieldpointBExposes `pointB` on `psyqo::Prim::GouraudQuad` for typed PlayStation GPU primitives.FieldpointBExposes `pointB` on `psyqo::Prim::GouraudTexturedQuad` for typed PlayStation GPU primitives.FieldpointBExposes `pointB` on `psyqo::Prim::Quad` for typed PlayStation GPU primitives.FieldpointBExposes `pointB` on `psyqo::Prim::TexturedQuad` for typed PlayStation GPU primitives.FieldpointCExposes `pointC` on `psyqo::Prim::GouraudQuad` for typed PlayStation GPU primitives.FieldpointCExposes `pointC` on `psyqo::Prim::GouraudTexturedQuad` for typed PlayStation GPU primitives.FieldpointCExposes `pointC` on `psyqo::Prim::Quad` for typed PlayStation GPU primitives.FieldpointCExposes `pointC` on `psyqo::Prim::TexturedQuad` for typed PlayStation GPU primitives.FieldpointDExposes `pointD` on `psyqo::Prim::GouraudQuad` for typed PlayStation GPU primitives.FieldpointDExposes `pointD` on `psyqo::Prim::GouraudTexturedQuad` for typed PlayStation GPU primitives.FieldpointDExposes `pointD` on `psyqo::Prim::Quad` for typed PlayStation GPU primitives.FieldpointDExposes `pointD` on `psyqo::Prim::TexturedQuad` for typed PlayStation GPU primitives.FieldtpageExposes `tpage` on `psyqo::Prim::GouraudTexturedQuad` for typed PlayStation GPU primitives.FieldtpageExposes `tpage` on `psyqo::Prim::TexturedQuad` for typed PlayStation GPU primitives.FielduvAExposes `uvA` on `psyqo::Prim::GouraudTexturedQuad` for typed PlayStation GPU primitives.FielduvAExposes `uvA` on `psyqo::Prim::TexturedQuad` for typed PlayStation GPU primitives.FielduvBExposes `uvB` on `psyqo::Prim::GouraudTexturedQuad` for typed PlayStation GPU primitives.FielduvBExposes `uvB` on `psyqo::Prim::TexturedQuad` for typed PlayStation GPU primitives.FielduvCExposes `uvC` on `psyqo::Prim::GouraudTexturedQuad` for typed PlayStation GPU primitives.FielduvCExposes `uvC` on `psyqo::Prim::TexturedQuad` for typed PlayStation GPU primitives.FielduvDExposes `uvD` on `psyqo::Prim::GouraudTexturedQuad` for typed PlayStation GPU primitives.FielduvDExposes `uvD` on `psyqo::Prim::TexturedQuad` for typed PlayStation GPU primitives.Field