EPOK RUNTIME
epok::UtilityLibrary
Struct
Struct
Struct declared by the utility module for the utility module.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "utility.hpp"
epok::UtilityLibrary& value = /* obtain a valid instance from your game */;Static methods
easeThe easing catalogue on its own, for curves applied to something that is not a tween.Methodevent_queue_clearPerforms `event queue clear` as part of the utility module.Methodevent_queue_emitPerforms `event queue emit` as part of the utility module.Methodevent_queue_pollPerforms `event queue poll` as part of the utility module.Methodtween_advancePerforms `tween advance` as part of the utility module.Methodtween_cancelPerforms `tween cancel` as part of the utility module.Methodtween_scheduleThe full plan: `delay_seconds` holds the first leg back, `loop` and `legs` decide the replay, and `legs` 0 loops without end.Methodtween_startPerforms `tween start` as part of the utility module.Methodtween_valuePerforms `tween value` as part of the utility module.Method