EPOK RUNTIME
epok::SerialKernelState
Struct
Struct
PSYQo clears I_MASK and BIOS interrupt queues during Application::run().
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "serial_kernel.hpp"
epok::SerialKernelState& value = /* obtain a valid instance from your game */;Nested types
Fields and constants
countExposes `count` on `epok::SerialKernelState` for PSX kernel ownership, interrupts and low-level services.FieldsavedExposes `saved` on `epok::SerialKernelState` for PSX kernel ownership, interrupts and low-level services.Fieldsio_irqExposes `sio_irq` on `epok::SerialKernelState` for PSX kernel ownership, interrupts and low-level services.Variablesio_maskExposes `sio_mask` on `epok::SerialKernelState` for PSX kernel ownership, interrupts and low-level services.Field