Epok Engine

EPOK RUNTIME

epok::SerialKernelState::Saved

Struct

Struct

Struct declared by the serial-kernel module for PSX kernel ownership, interrupts and low-level services.

Namespace
epok
Header
serial_kernel.hpp
Include
#include "serial_kernel.hpp"
Module
serial-kernel
Source
runtime/serial_kernel.hpp:10

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "serial_kernel.hpp"

epok::SerialKernelState::Saved& value = /* obtain a valid instance from your game */;

Fields and constants