Epok Engine

EPOK RUNTIME

epok::Input

Class

Class

Class declared by the input module for controller sampling and simulation-tick input edges.

Namespace
epok
Header
input.hpp
Include
#include "input.hpp"
Module
input
Source
runtime/input.hpp:10

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "input.hpp"

epok::Input& value = /* obtain a valid instance from your game */;

Public methods