Epok Engine

EPOK RUNTIME

epok::bp::Timeline

Class template

Class template

One scalar track per object.

Namespace
epok::bp
Header
blueprint_runtime.hpp
Include
#include "blueprint_runtime.hpp"
Module
blueprint-runtime
Source
runtime/blueprint_runtime.hpp:188

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "blueprint_runtime.hpp"

epok::bp::Timeline& value = /* obtain a valid instance from your game */;

Public methods