Epok Engine

EPOK RUNTIME

epok::bp::ClassId

Type alias

Type alias

Type alias declared by the blueprint-spawn module for compiled Blueprint execution and object interaction.

Namespace
epok::bp
Header
blueprint_spawn.hpp
Include
#include "blueprint_spawn.hpp"
Module
blueprint-spawn
Source
runtime/blueprint_spawn.hpp:5

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "blueprint_spawn.hpp"

epok::bp::ClassId& value = /* obtain a valid instance from your game */;