Epok Engine

EPOK RUNTIME

epok::bp::PlaybackWait::(anonymous union at runtime/playback_types.hpp:33:5)::sequence

Field

Field

Exposes `sequence` on the `epok::bp` namespace for the playback types module.

Belongs to
epok::bp
Header
playback_types.hpp

Declaration

Declaration
timeline::Handle sequence

Exposes `sequence` on the `epok::bp` namespace for the playback types module.

Type
timeline::Handle
Storage
Namespace scope

Example

C++ example
#include "playback_types.hpp"

auto value = epok::bp::PlaybackWait::(anonymous union at runtime/playback_types.hpp:33:5)::sequence;

When it helps

Use this member when you need direct access to the state represented by its declared type.

Trade-offs and warnings

Direct field access has no validation step. Keep the owning object alive, respect units and ranges, and do not mutate state while hardware or another subsystem is consuming it.

Declared in runtime/playback_types.hpp:33