Why use it
The boolean result makes success, availability or state explicit without exceptions.
EPOK RUNTIME
Method · 1 overload
Performs `reverse` as part of fixed-step simulation time and frame timing.
bool reverse(Handle h,bool backwards)Performs `reverse` as part of fixed-step simulation time and frame timing.
| Parameter | Type | Meaning |
|---|---|---|
h | Handle | Value supplied for h. Keep referenced or pointed-to data valid for the complete call. |
backwards | bool | Value supplied for backwards. Keep referenced or pointed-to data valid for the complete call. |
Returns: bool. Check the value before continuing when it represents success, availability or a resource handle.
#include "timeline_runtime.hpp"
// Assume these named values have been initialized with valid data:
// Handle h
// bool backwards
epok::timeline::Director& object = /* obtain a valid instance */;
auto result = object.reverse(h, backwards);The boolean result makes success, availability or state explicit without exceptions.
Check the return value; `false` is part of normal control flow for many PSX resource operations. This is classified as **Engine internal**. Prefer a higher-level Epok service unless you need this exact control.
Declared in runtime/timeline_runtime.hpp:255
advancePerforms `advance` as part of fixed-step simulation time and frame timing.Methodcancel_allPerforms `cancel all` as part of fixed-step simulation time and frame timing.Methodcancel_ownerPerforms `cancel owner` as part of fixed-step simulation time and frame timing.Methodcapacity_dropPerforms `capacity drop` as part of fixed-step simulation time and frame timing.MethodmarkerPerforms `marker` as part of fixed-step simulation time and frame timing.Methodmarker_revisionPerforms `marker revision` as part of fixed-step simulation time and frame timing.MethodpausePauses pause as part of fixed-step simulation time and frame timing.MethodplayStarts play as part of fixed-step simulation time and frame timing.Methodpoll_diagnosticPolls diagnostic as part of fixed-step simulation time and frame timing.MethodseekPerforms `seek` as part of fixed-step simulation time and frame timing.MethodsnapshotPerforms `snapshot` as part of fixed-step simulation time and frame timing.MethodstatePerforms `state` as part of fixed-step simulation time and frame timing.Method