Epok Engine

EPOK RUNTIME

epok::psx_audio::Instance::native_advance

Method · 1 overload

Method

Performs `native advance` as part of the sequence service module.

Belongs to
epok::psx_audio::Instance
Header
sequence_service.hpp
Overloads
1

Declaration

Declaration
void native_advance(uint32_t elapsed)

Performs `native advance` as part of the sequence service module.

ParameterTypeMeaning
elapseduint32_tValue supplied for elapsed. Keep referenced or pointed-to data valid for the complete call.

Returns: Nothing (void).

Example

C++ example
#include "sequence_service.hpp"

// Assume these named values have been initialized with valid data:
// uint32_t elapsed

epok::psx_audio::Instance& object = /* obtain a valid instance */;

object.native_advance(elapsed);

Why use it

The API exposes the hardware service without hiding latency or bounded memory.

Trade-offs and warnings

Treat device absence, busy state and I/O failure as expected outcomes; do not block the frame loop waiting for hardware.

Declared in runtime/sequence_service.hpp:94

Related members