Why use it
It provides direct, allocation-conscious access to compiled Blueprint execution and object interaction. No exception-based error path is implied by the signature.
EPOK RUNTIME
Function · 1 overload
Performs `scale 2d` as part of compiled Blueprint execution and object interaction.
inline Vector<2> scale_2d(ObjectId target)Performs `scale 2d` as part of compiled Blueprint execution and object interaction.
| Parameter | Type | Meaning |
|---|---|---|
target | ObjectId | Value supplied for target. Keep referenced or pointed-to data valid for the complete call. |
Returns: Vector<2>. Check the value before continuing when it represents success, availability or a resource handle.
#include "blueprint_api.hpp"
// Assume these named values have been initialized with valid data:
// ObjectId target
auto result = epok::bp::api::scale_2d(target);It provides direct, allocation-conscious access to compiled Blueprint execution and object interaction. No exception-based error path is implied by the signature.
Call it only in the lifecycle phase described by the module. Validate indices, capacities and object state before use.
Declared in runtime/blueprint_api.hpp:53
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