PSYQO SDK
psyqo::Fragments::FixedFragmentWithPrologue
Class template
Class template
A maximum fixed sized fragment of similar primitives.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "psyqo/fragments.hh"
psyqo::Fragments::FixedFragmentWithPrologue& value = /* obtain a valid instance from your game */;Fields and constants
countExposes `count` on `psyqo::Fragments::FixedFragmentWithPrologue` for the fragments module.FieldprimitivesExposes `primitives` on `psyqo::Fragments::FixedFragmentWithPrologue` for the fragments module.FieldprologueExposes `prologue` on `psyqo::Fragments::FixedFragmentWithPrologue` for the fragments module.Field