PSYQO SDK
psyqo::FontBase
Class
Class
The Font drawing class.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "psyqo/font.hh"
psyqo::FontBase& value = /* obtain a valid instance from your game */;Public methods
~FontBaseReleases the resources owned by `psyqo::FontBase`.destructorchainprintPerforms `chainprint` as part of GPU text rendering with the built-in or uploaded font atlas.MethodchainprintfPerforms `chainprintf` as part of GPU text rendering with the built-in or uploaded font atlas.MethodchainvprintfPerforms `chainvprintf` as part of GPU text rendering with the built-in or uploaded font atlas.MethodinitializeInitializes the object for use.MethodprintPerforms `print` as part of GPU text rendering with the built-in or uploaded font atlas.MethodprintfPerforms `printf` as part of GPU text rendering with the built-in or uploaded font atlas.MethoduploadKromFontUploads the Kernel rom font to VRAM, and initializes the object.MethoduploadSystemFontUploads the system font to VRAM, and initializes the object.MethodvprintfPerforms `vprintf` as part of GPU text rendering with the built-in or uploaded font atlas.Method