Epok Engine

PSYQO SDK

psyqo::ISO9660Parser::DirEntry::(unnamed enum at third_party/nugget/psyqo/iso9660-parser.hh:60:9)::DIRECTORY

Enum value

Enum value

Named value `DIRECTORY` in `psyqo::ISO9660Parser::DirEntry::(unnamed enum at third_party/nugget/psyqo/iso9660-parser.hh:60:9)`.

Belongs to
psyqo::ISO9660Parser::DirEntry::(unnamed enum at third_party/nugget/psyqo/iso9660-parser.hh:60:9)
Header
iso9660-parser.hh

Declaration

Declaration
DIRECTORY = 2

Named value `DIRECTORY` in `psyqo::ISO9660Parser::DirEntry::(unnamed enum at third_party/nugget/psyqo/iso9660-parser.hh:60:9)`.

Type
psyqo::ISO9660Parser::DirEntry::(unnamed enum at third_party/nugget/psyqo/iso9660-parser.hh:60:9)
Value
2
Storage
Per instance

Example

C++ example
#include "psyqo/iso9660-parser.hh"

auto value = psyqo::ISO9660Parser::DirEntry::(unnamed enum at third_party/nugget/psyqo/iso9660-parser.hh:60:9)::DIRECTORY;

When it helps

Use this named value instead of a raw number so intent stays visible in game code and debugger output.

Trade-offs and warnings

Treat the numeric value as an implementation detail unless a file or hardware format explicitly requires it.

Declared in https://github.com/pcsx-redux/nugget/blob/6186b131aacc5853a9161fb076ed34ffe504552d/psyqo/iso9660-parser.hh:60