When it helps
Use this member when you need direct access to the state represented by its declared type.
PSYQO SDK
Variable
Exposes `Data` on the `psyqo::Hardware::GPU` namespace for GPU setup, command submission and frame synchronization.
Register<2064> DataExposes `Data` on the `psyqo::Hardware::GPU` namespace for GPU setup, command submission and frame synchronization.
#include "psyqo/hardware/gpu.hh"
auto value = psyqo::Hardware::GPU::Data;Use this member when you need direct access to the state represented by its declared type.
Direct field access has no validation step. Keep the owning object alive, respect units and ranges, and do not mutate state while hardware or another subsystem is consuming it.
Declared in https://github.com/pcsx-redux/nugget/blob/6186b131aacc5853a9161fb076ed34ffe504552d/psyqo/hardware/gpu.hh:33