Epok Engine

PSYQO SDK

psyqo::Hardware::GPU::Ctrl

Variable

Variable

Exposes `Ctrl` on the `psyqo::Hardware::GPU` namespace for GPU setup, command submission and frame synchronization.

Belongs to
psyqo::Hardware::GPU
Header
hardware/gpu.hh

Declaration

Declaration
Register<2068> Ctrl

Exposes `Ctrl` on the `psyqo::Hardware::GPU` namespace for GPU setup, command submission and frame synchronization.

Type
Register<2068>
Storage
Namespace scope

Example

C++ example
#include "psyqo/hardware/gpu.hh"

auto value = psyqo::Hardware::GPU::Ctrl;

When it helps

Use this member when you need direct access to the state represented by its declared type.

Trade-offs and warnings

Direct field access has no validation step. Keep the owning object alive, respect units and ranges, and do not mutate state while hardware or another subsystem is consuming it.

Declared in https://github.com/pcsx-redux/nugget/blob/6186b131aacc5853a9161fb076ed34ffe504552d/psyqo/hardware/gpu.hh:34