EPOK RUNTIME
epok::VertexIndexBatch4
Struct
Struct
Struct declared by the epok module for the epok module.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "epok.hpp"
epok::VertexIndexBatch4& value = /* obtain a valid instance from your game */;Fields and constants
countExposes `count` on `epok::VertexIndexBatch4` for the epok module.Fieldindex0Exposes `index0` on `epok::VertexIndexBatch4` for the epok module.Fieldindex1Exposes `index1` on `epok::VertexIndexBatch4` for the epok module.Fieldindex2Exposes `index2` on `epok::VertexIndexBatch4` for the epok module.Fieldindex3Exposes `index3` on `epok::VertexIndexBatch4` for the epok module.Field