EPOK RUNTIME
epok::UtilityVectorLibrary
Struct
Struct
The Vector3 half of the `utilities` group.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "gameplay_api.hpp"
epok::UtilityVectorLibrary& value = /* obtain a valid instance from your game */;Static methods
vector_tween_advancePerforms `vector tween advance` as part of the gameplay api module.Methodvector_tween_cancelPerforms `vector tween cancel` as part of the gameplay api module.Methodvector_tween_schedulePerforms `vector tween schedule` as part of the gameplay api module.Methodvector_tween_startPerforms `vector tween start` as part of the gameplay api module.Methodvector_tween_valuePerforms `vector tween value` as part of the gameplay api module.Method