EPOK RUNTIME
epok::Tween
Class
Class
Value tween: the project applies its output to any property.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "utility.hpp"
epok::Tween& value = /* obtain a valid instance from your game */;Public methods
advancePerforms `advance` as part of the utility module.MethodcancelPerforms `cancel` as part of the utility module.MethodplayingStarts ing as part of the utility module.MethodstartStarts start as part of the utility module.Methodtake_completionPerforms `take completion` as part of the utility module.MethodvaluePerforms `value` as part of the utility module.Method