EPOK RUNTIME
epok::TransitionPhase
Enum
Enum
Enum declared by the transition module for scene loading transitions and fade state.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "transition.hpp"
auto value = epok::TransitionPhase::FadeIn;Values
FadeInNamed value `FadeIn` in `epok::TransitionPhase`.Enum valueFadeOutNamed value `FadeOut` in `epok::TransitionPhase`.Enum valueFailedNamed value `Failed` in `epok::TransitionPhase`.Enum valueIdleNamed value `Idle` in `epok::TransitionPhase`.Enum valueLoadingNamed value `Loading` in `epok::TransitionPhase`.Enum value