EPOK RUNTIME
epok::timeline::Diagnostic
Struct
Struct
Struct declared by the timeline-runtime module for fixed-step simulation time and frame timing.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "timeline_runtime.hpp"
epok::timeline::Diagnostic& value = /* obtain a valid instance from your game */;Fields and constants
assetExposes `asset` on `epok::timeline::Diagnostic` for fixed-step simulation time and frame timing.FielditemExposes `item` on `epok::timeline::Diagnostic` for fixed-step simulation time and frame timing.FieldreasonExposes `reason` on `epok::timeline::Diagnostic` for fixed-step simulation time and frame timing.Field