Epok Engine

EPOK RUNTIME

epok::Text

Struct

Struct

Struct declared by the text module for native text data and HUD text components.

Namespace
epok
Header
text.hpp
Include
#include "text.hpp"
Module
text
Source
runtime/text.hpp:5

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "text.hpp"

epok::Text& value = /* obtain a valid instance from your game */;

Fields and constants

Public methods