Epok Engine

EPOK RUNTIME

epok::spu::Hardware

Struct

Struct

Struct declared by the spu-transfer module for SPU RAM, voices, ADSR and sound transfer.

Namespace
epok::spu
Header
spu_transfer.hpp
Include
#include "spu_transfer.hpp"
Module
spu-transfer
Source
runtime/spu_transfer.hpp:7

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "spu_transfer.hpp"

epok::spu::Hardware& value = /* obtain a valid instance from your game */;

Static methods