EPOK RUNTIME
epok::SpatialHitT
Class template
Class template
Class template declared by the collision module for bounded AABB collision queries and movement.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "collision.hpp"
epok::SpatialHitT& value = /* obtain a valid instance from your game */;Fields and constants
entityExposes `entity` on `epok::SpatialHitT` for bounded AABB collision queries and movement.FieldfractionExposes `fraction` on `epok::SpatialHitT` for bounded AABB collision queries and movement.FieldgenerationExposes `generation` on `epok::SpatialHitT` for bounded AABB collision queries and movement.FieldnormalExposes `normal` on `epok::SpatialHitT` for bounded AABB collision queries and movement.FieldpointExposes `point` on `epok::SpatialHitT` for bounded AABB collision queries and movement.Fieldstarted_insideExposes `started_inside` on `epok::SpatialHitT` for bounded AABB collision queries and movement.Field