EPOK RUNTIME
epok::sequence::Kernel::KeyLifetime
Struct
Struct
Struct declared by the sequence-kernel module for PSX kernel ownership, interrupts and low-level services.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "sequence_kernel.hpp"
epok::sequence::Kernel::KeyLifetime& value = /* obtain a valid instance from your game */;Fields and constants
consumedExposes `consumed` on `epok::sequence::Kernel::KeyLifetime` for PSX kernel ownership, interrupts and low-level services.FieldheadExposes `head` on `epok::sequence::Kernel::KeyLifetime` for PSX kernel ownership, interrupts and low-level services.FieldissuedExposes `issued` on `epok::sequence::Kernel::KeyLifetime` for PSX kernel ownership, interrupts and low-level services.FieldtailExposes `tail` on `epok::sequence::Kernel::KeyLifetime` for PSX kernel ownership, interrupts and low-level services.Field