Epok Engine

EPOK RUNTIME

epok::sequence::Kernel::KeyLifetime

Struct

Struct

Struct declared by the sequence-kernel module for PSX kernel ownership, interrupts and low-level services.

Namespace
epok::sequence
Header
sequence_kernel.hpp
Include
#include "sequence_kernel.hpp"
Module
sequence-kernel
Source
runtime/sequence_kernel.hpp:77

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "sequence_kernel.hpp"

epok::sequence::Kernel::KeyLifetime& value = /* obtain a valid instance from your game */;

Fields and constants