Epok Engine

EPOK RUNTIME

epok::SceneStats

Struct

Struct

Struct declared by the scene-service module for scene lifecycle and scene-stack control.

Namespace
epok
Header
scene_service.hpp
Include
#include "scene_service.hpp"
Module
scene-service
Source
runtime/scene_service.hpp:3

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "scene_service.hpp"

epok::SceneStats& value = /* obtain a valid instance from your game */;

Fields and constants