Epok Engine

EPOK RUNTIME

epok::RetainedGeometry::State

Struct

Struct

Struct declared by the retained module for the retained module.

Namespace
epok
Header
retained.hpp
Include
#include "retained.hpp"
Module
retained
Source
runtime/retained.hpp:47

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "retained.hpp"

epok::RetainedGeometry::State& value = /* obtain a valid instance from your game */;

Fields and constants