Epok Engine

EPOK RUNTIME

epok::psx_audio::Bank

Struct

Struct

Struct declared by the sequence-data module for the sequence data module.

Namespace
epok::psx_audio
Header
sequence_data.hpp
Include
#include "sequence_data.hpp"
Module
sequence-data
Source
runtime/sequence_data.hpp:24

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "sequence_data.hpp"

epok::psx_audio::Bank& value = /* obtain a valid instance from your game */;

Fields and constants

Public methods