Epok Engine

EPOK RUNTIME

epok::PaletteRenderer

Class

Class

Class declared by the palette module for CLUT animation and palette ownership.

Namespace
epok
Header
palette.hpp
Include
#include "palette.hpp"
Module
palette
Source
runtime/palette.hpp:6

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "palette.hpp"

epok::PaletteRenderer& value = /* obtain a valid instance from your game */;

Public methods