EPOK RUNTIME
epok::ObjectState
Enum
Enum
Enum declared by the object-model module for the object model module.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "object_model.hpp"
auto value = epok::ObjectState::Destroyed;Values
DestroyedNamed value `Destroyed` in `epok::ObjectState`.Enum valueEndingPlayNamed value `EndingPlay` in `epok::ObjectState`.Enum valueInitializedNamed value `Initialized` in `epok::ObjectState`.Enum valuePlayingNamed value `Playing` in `epok::ObjectState`.Enum valueReservedNamed value `Reserved` in `epok::ObjectState`.Enum valueUnusedNamed value `Unused` in `epok::ObjectState`.Enum value