EPOK RUNTIME
epok::ObjectPool
Class template
Class template
Fixed typed storage for one concrete class.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "object_model.hpp"
epok::ObjectPool& value = /* obtain a valid instance from your game */;Fields and constants
capacityExposes `capacity` on `epok::ObjectPool` for the object model module.VariablehandlesExposes `handles` on `epok::ObjectPool` for the object model module.Variablestorage_bytesExposes `storage_bytes` on `epok::ObjectPool` for the object model module.VariableusedExposes `used` on `epok::ObjectPool` for the object model module.VariablevaluesExposes `values` on `epok::ObjectPool` for the object model module.Variable