EPOK RUNTIME
epok::ObjectDispatchScope
Struct
Struct
Storage of a destroyed object stays quarantined until every nested callback returns.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "object_model.hpp"
// Assume these named values have been initialized with valid data:
// const ObjectDispatchScope & arg1
epok::ObjectDispatchScope value(arg1);