EPOK RUNTIME
epok::Object
Class
Class
Class declared by the object-model module for the object model module.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "object_model.hpp"
epok::Object& value = /* obtain a valid instance from your game */;Fields and constants
Public methods
~ObjectReleases the resources owned by `epok::Object`.destructorclass_idRuntime-owned identity hooks; not an authoring API.MethodidPerforms `id` as part of the object model module.Methodis_aReports whether a as part of the object model module.MethodstatePerforms `state` as part of the object model module.Methodtimeline_syncPerforms `timeline sync` as part of the object model module.Method