EPOK RUNTIME
epok::NavigationSurfaceComponent
Class
Class
Opt-in: bake the owner's EditableMesh triangles, including their transform.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "navigation_components.hpp"
epok::NavigationSurfaceComponent& value = /* obtain a valid instance from your game */;