Epok Engine

EPOK RUNTIME

epok::NavigationBakeVolumeComponent

Class

Class

The owner's unit cube Transform defines bake bounds.

Namespace
epok
Header
navigation_components.hpp
Include
#include "navigation_components.hpp"
Module
navigation-components
Source
runtime/navigation_components.hpp:36
Inherits from
ActorComponent

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "navigation_components.hpp"

epok::NavigationBakeVolumeComponent& value = /* obtain a valid instance from your game */;

Fields and constants

Public methods