Epok Engine

EPOK RUNTIME

epok::MotionInterpolation

Class template

Class template

Render-only interpolation of entity translations.

Namespace
epok
Header
motion_interpolation.hpp
Include
#include "motion_interpolation.hpp"
Module
motion-interpolation
Source
runtime/motion_interpolation.hpp:9

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "motion_interpolation.hpp"

epok::MotionInterpolation& value = /* obtain a valid instance from your game */;