EPOK RUNTIME
epok::MeshStats
Struct
Struct
Struct declared by the epok module for the epok module.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "epok.hpp"
epok::MeshStats& value = /* obtain a valid instance from your game */;Fields and constants
backfacesExposes `backfaces` on `epok::MeshStats` for the epok module.FieldclippedExposes `clipped` on `epok::MeshStats` for the epok module.Fieldtested_chunksExposes `tested_chunks` on `epok::MeshStats` for the epok module.Fieldtransformed_verticesExposes `transformed_vertices` on `epok::MeshStats` for the epok module.Fieldvisible_chunksExposes `visible_chunks` on `epok::MeshStats` for the epok module.Field