EPOK RUNTIME
epok::Material
Struct
Struct
Struct declared by the epok module for the epok module.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "epok.hpp"
epok::Material& value = /* obtain a valid instance from your game */;Fields and constants
blendExposes `blend` on `epok::Material` for the epok module.FieldcolorExposes `color` on `epok::Material` for the epok module.Fielddepth_biasExposes `depth_bias` on `epok::Material` for the epok module.FieldtextureExposes `texture` on `epok::Material` for the epok module.FieldunlitExposes `unlit` on `epok::Material` for the epok module.Fielduv_scrollExposes `uv_scroll` on `epok::Material` for the epok module.Field