Epok Engine

EPOK RUNTIME

epok::lighting_detail::Source

Struct

Struct

Struct declared by the lighting module for the lighting module.

Namespace
epok::lighting_detail
Header
lighting.hpp
Include
#include "lighting.hpp"
Module
lighting
Source
runtime/lighting.hpp:101

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "lighting.hpp"

epok::lighting_detail::Source& value = /* obtain a valid instance from your game */;

Fields and constants