EPOK RUNTIME
epok::instrument::synth::Output
Struct
Struct
Struct declared by the instrument-synth module for the instrument synth module.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "instrument_synth.hpp"
epok::instrument::synth::Output& value = /* obtain a valid instance from your game */;Fields and constants
finishedExposes `finished` on `epok::instrument::synth::Output` for the instrument synth module.Fieldgain_q15Exposes `gain_q15` on `epok::instrument::synth::Output` for the instrument synth module.Fieldmodulation_envelope_q15Neutral control signals for host-only dynamic filter preview.Fieldmodulation_lfo_q15Exposes `modulation_lfo_q15` on `epok::instrument::synth::Output` for the instrument synth module.Fieldpan_permilleExposes `pan_permille` on `epok::instrument::synth::Output` for the instrument synth module.Fieldpitch_cents_x100One unit is 0.01 cent.Fieldreverb_send_permilleExposes `reverb_send_permille` on `epok::instrument::synth::Output` for the instrument synth module.Fieldvibrato_lfo_q15Exposes `vibrato_lfo_q15` on `epok::instrument::synth::Output` for the instrument synth module.Field