EPOK RUNTIME
epok::Image
Struct
Struct
Struct declared by the epok module for the epok module.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "epok.hpp"
epok::Image& value = /* obtain a valid instance from your game */;Fields and constants
bordersExposes `borders` on `epok::Image` for the epok module.FieldcolorExposes `color` on `epok::Image` for the epok module.FieldenabledExposes `enabled` on `epok::Image` for the epok module.FieldregionExposes `region` on `epok::Image` for the epok module.FieldtextureExposes `texture` on `epok::Image` for the epok module.Field