EPOK RUNTIME
epok::GameplayVector3TweenState
Struct
Struct
A Vector3 tween is one clock plus two endpoints.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "gameplay_api.hpp"
epok::GameplayVector3TweenState& value = /* obtain a valid instance from your game */;